GAMENESS WHITEPAPER
Gameness Whitepaper
Gameness Whitepaper
  • The Gameness Whitepaper
  • 1.Legal Disclaimer
    • 1.1. Non-Liability Statement
    • 1.2. Applicable Law & Jurisdiction
    • 1.3. Whitepaper Revision Alert
  • 2.Gameness Overview
    • 2.1. As an Ecosystem: Gameness
    • 2.2. As a SuperApp: Gameness
    • 2.3. Blockchain Integration
    • 2.4. Multi-Platform Support
  • 3.Mission & Vision
    • 3.1. Mission
    • 3.2. Vision
      • 3.2.1. Short Term Vision
      • 3.2.2. Long Term Vision
  • 4.Market Overview
    • 4.1. Global Gaming Market
    • 4.2. A2E, P2E & Crypto Markets
    • 4.3. Esports Market
    • 4.4. Unique Position of Gameness
  • 5. How Gameness Works?
    • 5.1. Main Elements
    • 5.2. Challenges Gameness Address & Our Approach
      • Challenge 1: Complex Onboarding
        • Our Approach: Streamlining Onboarding via Infrastructure and Data Management
      • Challenge 2: Target Audience Mismatch
        • Our Approach: Engaging a Broader Audience by Leveraging Gaming as an Entry Point
      • Challenge 3: Lack of Trust
        • Our Approach: Rebuilding Trust by Creating Seamless Web2 & Web3 Bridges via Meaningful Tools
      • Challenge 4: Overreliance on Token Incentives and High User Churn
        • Our Approach: Mitigating Churn Through Long-Term Value Creation with Token-Gated Systems
    • 5.3. Gameness SuperApp Services & Features
      • 5.3.1. Onboarding Experience
      • 5.3.2. Instant Messaging Functionality
      • 5.3.3. User and Group Profile Dashboard Core Features
      • 5.3.4. Education & Missions
      • 5.3.5. Achievements & Badges
      • 5.3.6. Achieve-to-Earn (A2E) & Play-to-Earn (P2E) Compatibility
      • 5.3.7. NFT Museum & Open Marketplace
      • 5.3.8. LockNess System (Token-gated Loyalty System)
      • 5.3.9. Participating in Tournaments & Events
      • 5.3.10. Tournament Organizations
      • 5.3.11. Proof of Prize Pool - Smart Contract
      • 5.3.12. Tournament Streaming
      • 5.3.13. Global Statistics & Ranking
      • 5.3.14. Esports Teams
      • 5.3.15. Guild Support
      • 5.3.16. Leaderboards & Seasonal Rewards
      • 5.3.17. DAO (Decentralized Autonomous Organizations) Features
        • 5.3.17.1 Staff
        • 5.3.17.2 Nessies
      • 5.3.18. User Experience Enhancement
      • 5.3.19. In-Platform Analytics
      • 5.3.20. AI-powered Systems for Enhanced Experience & Coaching
        • 5.2.20.1. AI-Powered User Experience
        • 5.2.20.2. AI Coach for Skill Development
        • 5.2.20.3. Token Economics Integration
      • 5.3.21. Social Sharing & Integration
      • 5.3.22. Events & Engagement Sustainability
  • 6. Gameness Applications
    • 6.1. Gameness SuperApp
      • 6.1.1.Problems the Gameness SuperApp Solves
      • 6.1.2. Gameness User Dashboards
      • 6.1.3. Supported Games
      • 6.1.4. Game Integrations
      • 6.1.5. App Notifications
        • In-App Notifications
        • Push Notifications
    • 6.2. Gameness Web Application
  • 7. Gameness In-Platform Assets
    • 7.1. $GNESS Token
      • 7.1.1. $GNESS Tokenomics
      • 7.1.2. The Primary Utilities of $GNESS Token
        • 7.1.2.1 UTILITIES AS A MEDIUM OF EXCHANGE
          • 7.1.2.1.1. Basic Transactions & Payments
          • 7.1.2.1.2. Play-to-Earn (P2E) and Achieve-to-Earn (A2E) Incentives
          • 7.1.2.1.3. Tournament Participation and Rewarding System
          • 7.1.2.1.4. In-Game Purchases and Digital Products
          • 7.1.2.1.5. Gameness Marketplaces
          • 7.1.2.1.6. Burn & SaaS Systems
          • 7.1.2.1.7. APIs & SDKs for 3rd-Party Usage
          • 7.1.2.1.8. Token Usage in Third-Party Organizations
          • 7.1.2.1.9. Data Services for Sports Platforms & Derivatives
        • 7.1.2.2. ACCESSIBLE UTILITIES VIA SIMPLE OWNERSHIP
          • 7.1.2.2.1. Basic Privileges
          • 7.1.2.2.2. Career-Oriented Education Opportunities
          • 7.1.2.2.3. Gamified Learning and Certification Opportunities
        • 7.1.2.3. ACCESSIBLE UTILITIES VIA STAKING
          • 7.1.2.3.1. LockNess (Token-gated Loyalty System)
            • LockNess System Details:
          • 7.1.2.3.2. Gameness DAO Governance
          • 7.1.2.3.3. Sponsorship/Partnership Benefits
          • 7.1.2.3.4. Incubation Hub
          • 7.1.2.3.5. Skill Challenges
    • 7.2. GAMENESS NFT’s
      • 7.2.1. Base NFTs
        • 7.2.1.1. Base Points
      • 7.2.2. Trophy House NFTs
    • 7.3. BLOCKCHAIN TECHNOLOGY
      • 7.3.1. $GNESS Technology
      • 7.3.2. Technology of Gameness NFTs
      • 7.3.3. Security & Audits
  • 8. Gameness In-App Wallet
  • 9. Gameness Roadmap
  • 10. Gameness Ambassador Program
    • 10.1. Program Objectives:
    • 10.2. Program Structure:
  • 11. Appendix
    • 11.1. ECOSYSTEM DICTIONARY (#-H)
    • 11.1. ECOSYSTEM DICTIONARY (I-R)
    • 11.1. ECOSYSTEM DICTIONARY (S-Z)
  • 12. Sources
  • 13. Thank You!
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  1. 7. Gameness In-Platform Assets
  2. 7.1. $GNESS Token
  3. 7.1.2. The Primary Utilities of $GNESS Token
  4. 7.1.2.1 UTILITIES AS A MEDIUM OF EXCHANGE

7.1.2.1.6. Burn & SaaS Systems

Previous7.1.2.1.5. Gameness MarketplacesNext7.1.2.1.7. APIs & SDKs for 3rd-Party Usage

Last updated 5 months ago

The Burn & SaaS Systems within Gameness introduces innovative mechanisms for engaging Web2 brands while maintaining and enhancing the Gameness ecosystem’s sustainability. Through this system, Web2 companies interacting with Gameness will engage in a combination of payment options, including token locking, burning, or redistributing rewards within the ecosystem. These features may be included in as well.

Web2 Brand Payments and Token Mechanisms:

  • Locking System: Payments from Web2 brands to Gameness may be subject to a partial locking system. In this approach, a portion of the payment is locked within the Gameness ecosystem for a specified period. This ensures stability and adds value to the ecosystem by maintaining liquidity within the platform, enhancing token utility, and supporting ongoing platform development.

  • Burning Mechanism: A portion of the tokens received from Web2 brands through specific transactions can be burned, effectively decreasing the total token supply. This controlled reduction introduces scarcity, potentially increasing the value of the remaining tokens, thereby benefiting long-term holders and enhancing the overall token economy. The burn rate will be strategically determined by Gameness to maintain a balance between sustaining the ecosystem's health and driving token value appreciation.

  • Re-staking & Redistribution: Alternatively, Gameness may choose to re-stake or redistribute tokens received from Web2 brands as rewards within the ecosystem. This could take the form of incentives for active users, tournament rewards, or engagement rewards, thereby boosting user participation and strengthening community engagement.

SaaS Dashboard Model for Web2 Brands:

Through the SaaS (Software as a Service) System, Web2 brands can pay for various services on the Gameness platform. These services may include tournament sponsorship, audience engagement solutions, data access, and promotional event partnerships. The SaaS model allows brands to benefit from Gameness’s extensive ecosystem and reach while making seamless payments using blockchain technology.

LockNess System