4.1. Global Gaming Market
The gaming industry has shown remarkable resilience and growth in recent years. Despite global challenges, including the COVID-19 pandemic, the sector continues to expand—driven by technological advancements and increasing consumer engagement. The industry's adaptability and innovation have cemented its position as a major player in the global entertainment market.
According to Newzoo's 2024 Global Games Market Report (1), the total player base is expected to reach approximately 3.38 billion in 2024, marking a 6.3% year-over-year increase. Regional distribution shows Asia-Pacific leading with 1.75 billion players, followed by Middle East and Africa (488 million), Europe (430 million), and Latin America (315 million).
The report further projects the market to reach $203.1 billion in 2024, a 2.6% year-on-year growth. Mobile games continue to dominate with an estimated $103.6 billion (51% of the market), followed by console games at $56.9 billion (28%), and PC games at $40.9 billion (20%).
Updated projections from Statista (2) anticipate the video games market to generate $281.80 billion in revenue by 2024, potentially reaching $347.40 billion by 2028, with a compound annual growth rate (CAGR) of 5.38% during this period.
Last updated